Pet Trainer, raise multiple pets at the same time.( In fact it seems more of an advancement on the duties associated with taking care of pets.) But even though being a Breeder involves a lot of work and time, no profession slot is used in becoming a Breeder so it isn't classified as a profession. Breeder, catching Dragoturkeys and breeding them into mounts.Rune Crafter, use other professions to create gear to smash efficiently for runes.Basic, simple crafting and gathering activities that anyone can do (no profession slot is used).These are not real professions, but as they follow certain similarities with the other professions they have been put here: Up to three specializations can be acquired, but unless all three professions have specializations, it is likely that not all slots will be filled. This specialization will fill one of the three smaller slots next to the three profession slots in your character window. Once you reach level 65 in a carver, tailor, jeweler, shoemaker, or smith profession, you can learn a specialization related to that profession. Ore-based (smiths): Axe smith, Dagger smith, Hammer smith, Shovel smith, Sword smith, Shield smith.Wood-based (carvers) : Bow carver, Staff carver, Wand carver.Equipment producers: Jeweller, Shoemaker, Tailor, Handyman.Food producers: Baker, Butcher, Fishmonger.The crafting professions can be grouped as follows: defeating the appropriate monsters in the hopes of getting the appropriate drops). But notice that the Tailor and Shoemaker professions have a number of recipes that consist entirely of drops, so these crafting professions can be less expensive to practice if the player is willing to "harvest" these ingredients directly (i.e. Most players will, either in the same character or in different characters, practice a gathering profession that directly supports their crafting profession (like a Lumberjack and a Bow Carver). A crafter requires a variety of ingredients, and this can make a crafting profession expensive to practice. In fact, the vast majority of equipment and consumables that you will run across during the game were crafted by other players. In a crafting profession the player, following learned recipes, creates an item which can either be equipped or consumed. The gathering professions are: Alchemist, Farmer, Fisherman, Hunter, Lumberjack, and Miner. (The Alchemist is the only gatherer profession that can produce an item which is directly usable by players, namely potions.) Practicing a gathering profession requires almost no expense, so it is a good first profession for a new player. The focus of the gathering professions is to produce ingredients which are used in the crafting professions. For example, a Farmer harvests wheat and can either sell the wheat or create flour from the wheat and sell the flour. This resource can either be sold as is or processed by the gatherer into a new resource and then sold. In a gathering profession the player harvests a type of resource directly from the environment. The professions can be divided in 2 groups: Warning: If you have a poor internet connection, you may receive a temporary ban if you try to craft too many items at once (exact quantity varies).įor an in-game introduction to most professions, visit the "Job Information Center" at (1,-20) in Astrub. Your character's carrying capacity will also increase for each level you gain in your profession, with a big bonus at level 100. One of the main reasons for taking on a profession is to earn kamas. Some professions allow you to gather certain resources from the environment, while other professions allow you to craft certain items. Gathering style="text-align:center width: 80%"Īxe Smithmagus Bow Carvmagus Costumagus Dagger Smithmagus Hammer Smithmagus Jewelmagus Shoemagus Shovel Smithmagus Staff Carvmagus Sword Smithmagus Wand Carvmagus
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